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Verilog operators

The Verilog operators are similar to the C programming language operator that is used to produce results based on the required operation.

Verilog provides different categories of operators

1. Arithmetic operators

Operators

Number of operands

Description

+

2

addition

–

2

subtraction

*

2

multiplication

/

2

division

**

2

raised to the power

%

2

modulus produces the remainder of the division of two numbers.

The outcome takes the sign of the first operand.

The arithmetic operator performs an arithmetic operation on two operands.

Example:

module arithmetic_op;
  reg [3:0] i1, i2;
  initial begin
    i1 = 4'h6;
    i2 = 4'h2;
    
    $display("i1 = %0h and i2 = %0h", i1, i2);
    $display("Add: %0h", i1 + i2);
    $display("Sub: %0h", i1 - i2);
    $display("Mul: %0h", i1 * i2);
    $display("Div: %0h", i1 / i2);
    $display("pow: %0h", i2 ** 3);
    $display("Mod: %0h", i1 % i2);
    
    i1 = 4'ha; i2 = 4'h3;
    $display("\ni1 = %0h and i2 = %0h", i1, i2);
    $display("Mod: %0h", i1 % i2);
  end
endmodule

Output:

i1 = 6 and i2 = 2
Add: 8
Sub: 4
Mul: c
Div: 3
pow: 8
Mod: 0

i1 = a and i2 = 3
Mod: 1

2. Logical operators

Operators

Number of operands

Description

!

1

logical negation

&&

2

logical and

||

2

logical or

Logical operators take variables or expressions as operands and it evaluates to 0, 1, or x value.

Example:

module logical_op;
  reg [3:0] i1, i2;
  initial begin
    i1 = 4'h6; i2 = 4'h2;
    $display("For operator: (&&): i1 = %0h && i2 = %0h: %h", i1, i2, i1 && i2);
    $display("For operator: (||): i1 = %0h || i2 = %0h: %h", i1, i2, i1 || i2);
    $display("For operator: (!) : i1 = %0h !  i2 = %0h: %h", i1, i2, !i1);
    
    i1 = 4'b1x0z; i2 = 4'b0x1x;
    $display("For operator: (&&): i1 = %0b && i2 = %0b: %h", i1, i2, i1 && i2);
    $display("For operator: (||): i1 = %0b || i2 = %0b: %h", i1, i2, i1 || i2);
  end
endmodule

Output:

For operator: (&&): i1 = 6 && i2 = 2: 1
For operator: (||): i1 = 6 || i2 = 2: 1
For operator: (!) : i1 = 6 !  i2 = 2: 0
For operator: (&&): i1 = 1x0z && i2 = x1x: 1
For operator: (||): i1 = 1x0z || i2 = x1x: 1

3. Equality operators

Operators

Number of operands

Description

==

2

equality

!=

2

inequality

===

2

case equality

!==

2

case inequality

The equality and inequality operator compares two operands bit by bit and results to 1 or 0 if true or false respectively. They will return value as ‘x’ if either operand has x or z bits.

The case equality and case inequality compares two operands bit by bit even for x and z bits and results in 1 or 0 if true or false respectively. They perform an exact bit-by-bit comparison. If any of the bits is not matched, the result will be 0 (false).

Note:

  1. For unequal length in operands, it fills zeroes at MSB, and a comparison is performed.
  2. The key difference between equality and case equality is in terms of producing results. The case equality never produces an ‘x’ result whereas equality will produce an ‘x’ result if any of the operands has ‘x’ bits.

Example:

module equality_op;
  reg [3:0] i1, i2;
  initial begin
    i1 = 4'h6; i2 = 4'h2;
    $display("For operator: (==): (i1 = %0h) == (i2 = %0h) --> %h", i1, i2, i1 == i2);
    $display("For operator: (!=): (i1 = %0h) != (i2 = %0h) --> %h", i1, i2, i1 != i2);
    
    i1 = 4'b1x0z; i2 = 4'b1x0z;
    $display("For operator: (==) : (i1 = %0b) ==  (i2 = %0b) --> %0b", i1, i2, i1 == i2);
    $display("For operator: (!=) : (i1 = %0b) !=  (i2 = %0b) --> %0b", i1, i2, i1 != i2);
    
    $display("For operator: (===) : (i1 = %0b) ===  (i2 = %0b) --> %0b", i1, i2, i1 === i2);
    $display("For operator: (!==) : (i1 = %0b) !==  (i2 = %0b) --> %0b", i1, i2, i1 !== i2);
    
    i1 = 4'b1x0z; i2 = 4'b1x0x;
    $display("For operator: (===) : (i1 = %0b) ===  (i2 = %0b) --> %0b", i1, i2, i1 === i2);
    $display("For operator: (!==) : (i1 = %0b) !==  (i2 = %0b) --> %0b", i1, i2, i1 !== i2);
  end
endmodule

Output:

For operator: (==): (i1 = 6) == (i2 = 2) --> 0
For operator: (!=): (i1 = 6) != (i2 = 2) --> 1
For operator: (==) : (i1 = 1x0z) ==  (i2 = 1x0z) --> x
For operator: (!=) : (i1 = 1x0z) !=  (i2 = 1x0z) --> x
For operator: (===) : (i1 = 1x0z) ===  (i2 = 1x0z) --> 1
For operator: (!==) : (i1 = 1x0z) !==  (i2 = 1x0z) --> 0
For operator: (===) : (i1 = 1x0z) ===  (i2 = 1x0x) --> 0
For operator: (!==) : (i1 = 1x0z) !==  (i2 = 1x0x) --> 1

4. Relational operators

Operators

Number of operands

Description

>

2

greater than

>=

2

greater than or equal to

<

2

less than

<=

2

less than or equal to

The relational operation is performed on two operands to returns 1 if the expression is true, otherwise returns 0 if the expression is false.

Note: The ‘z’ is treated as ‘x’ in a relational operation.

Example:

module relational_op;
  reg [3:0] i1, i2;
  initial begin
    i1 = 4'h6; i2 = 4'h2;
    $display("For operator: (>) : i1 = %0h >  i2 = %0h: %h", i1, i2, i1>i2);
    $display("For operator: (>=): i1 = %0h >= i2 = %0h: %h", i1, i2, i1>=i2);
    $display("For operator: (<) : i1 = %0h <  i2 = %0h: %h", i1, i2, i1<i2);
    
    i1 = 4'h2; i2 = 4'h6;
    $display("For operator: (<) : i1 = %0h <  i2 = %0h: %h", i1, i2, i1<i2);
    $display("For operator: (<=): i1 = %0h <= i2 = %0h: %h", i1, i2, i1<=i2);
    $display("For operator: (>) : i1 = %0h >  i2 = %0h: %h", i1, i2, i1>i2);
  end
endmodule

Output:

For operator: (>) : i1 = 6 >  i2 = 2: 1
For operator: (>=): i1 = 6 >= i2 = 2: 1
For operator: (<) : i1 = 6 <  i2 = 2: 0
For operator: (<) : i1 = 2 <  i2 = 6: 1
For operator: (<=): i1 = 2 <= i2 = 6: 1
For operator: (>) : i1 = 2 >  i2 = 6: 0

5. Bitwise operators

Operators

Number of operands

Description

&

2

bitwise and

|

2

bitwise or

^

2

bitwise xor

~

1

bitwise negation

^~ or ~^

2

bitwise xnor

The bitwise operator performs bit by bit operation on one operand and a corresponding bit on the other operand. For any mismatch in length, extra zeros are appended. 

Note: 

  1. The ‘z’ is treated as ‘x’ in a bitwise operation.
  2. The bitwise operators (&, |, ~) performs bit-by-bit operation whereas logical operator (&&, ||, ! ) performs a logical operation.

The bitwise operator follows the below truth table in an operation.

Bitwise and operator

&

0

1

x or z

0

0

0

0

1

0

1

x

x or z

0

x

x

Bitwise or operator

|

0

1

x or z

0

0

1

x

1

1

1

1

x or z

x

1

x

Bitwise xor operator

^

0

1

x or z

0

0

1

x

1

1

0

x

x or z

x

x

x

Bitwise xnor operator

~^

0

1

x or z

0

0

1

x

1

1

1

1

x or z

x

1

x

negation Operator

~

result

0

1

1

0

x or z

x

module bitwise_op;
  reg [3:0] i1, i2;
  initial begin
    i1 = 4'h6; i2 = 4'h2;
    $display("For operator: (&) : i1 = %b &  i2 = %b: %h", i1, i2, i1 & i2);
    $display("For operator: (|) : i1 = %b |  i2 = %b: %h", i1, i2, i1 | i2);
    $display("For operator: (^) : i1 = %b ^  i2 = %b: %h", i1, i2, i1 ^ i2);
    $display("For operator: (~) : i1 = %b ~  i2 = %b: %h", i1, i2, ~i1);
    $display("For operator: (~^): i1 = %b ~^ i2 = %b: %h", i1, i2, i1 ~^ i2);
    
    i1 = 4'b1x0z; i2 = 4'b0x1x;
    $display("For operator: (&) : i1 = %b &  i2 = %b: %b", i1, i2, i1 & i2);
    $display("For operator: (|) : i1 = %b |  i2 = %b: %b", i1, i2, i1 | i2);
    $display("For operator: (^) : i1 = %b ^  i2 = %b: %b", i1, i2, i1 ^ i2);
    $display("For operator: (~) : i1 = %b ~  i2 = %b: %b", i1, i2, ~i1);
    $display("For operator: (~^): i1 = %b ~^ i2 = %b: %b", i1, i2, i1 ~^ i2);
  end
endmodule

Output:

For operator: (&) : i1 = 0110 &  i2 = 0010: 2
For operator: (|) : i1 = 0110 |  i2 = 0010: 6
For operator: (^) : i1 = 0110 ^  i2 = 0010: 4
For operator: (~) : i1 = 0110 ~  i2 = 0010: 9
For operator: (~^): i1 = 0110 ~^ i2 = 0010: b
For operator: (&) : i1 = 1x0z &  i2 = 0x1x: 0x0x
For operator: (|) : i1 = 1x0z |  i2 = 0x1x: 1x1x
For operator: (^) : i1 = 1x0z ^  i2 = 0x1x: 1x1x
For operator: (~) : i1 = 1x0z ~  i2 = 0x1x: 0x1x
For operator: (~^): i1 = 1x0z ~^ i2 = 0x1x: 0x0x

6. Conditional operators

Operators

Number of operands

Description

?:

3

conditional

Syntax:

<result> = <conditional_expression> ? <true_expression> : <false_expression>

Evaluation:

The <conditional_expression> is evaluated first. If the result is

  1. True, then <true_expression> is evaluated.
  2. False, then <false_expression> is evaluated.
  3. X (ambiguous ) then both <true_expression> and <false_expression> are evaluated and their results are compared bit by bit. Each bit position of outcome is returned as 
    a.
    bit value if both bits are the same.
    b. X if bit value differs.

    Examples:

    module conditional_op;
      reg [3:0] i1, i2;
      reg [3:0] result;
      initial begin
        i1 = 4'h6; i2 = 4'h2;
        $display("i1 = %0h, i2 = %0h", i1, i2);
        result = (i1 > i2)? 1 : 0;
        $display("result = %0h", result);
        
        i1 = 4'h6; i2 = 4'h6;
        $display("i1 = %0h, i2 = %0h", i1, i2);
        result = (i1 > i2)? 1 : 0;
        $display("result = %0h", result);
        
        i1 = 4'b1x00; i2 = 4'b0100;
        $display("i1 = %b, i2 = %b", i1, i2);
        result = (i1 > i2)? (i1 & i2) : (i1 | i2);
        // The outcome is ambiguous then both <true_expression> and <false_expression>
        // will be evaluated and compared to compute outcome
        // <true_expression>  = i1 & i2 = 4'b0x00
        // <false_expression> = i1 | i2 = 4'b1x00
        // result = xx00;
        $display("result = %b", result);
      end
    endmodule

    Output:

    i1 = 6, i2 = 2
    result = 1
    i1 = 6, i2 = 6
    result = 0
    i1 = 1x00, i2 = 0100
    result = xx00

    2:1 MUX or tri-state buffer can be easily implemented by a conditional operator.

    2:1 MUX implementation

    module mux_2_1(
      input sel,
      input i0, i1,
      output y);
      
      assign y = sel ? i1 : i0;
    endmodule

    Output:

    sel = 0: i0 = 0, i1 = 1 --> y = 0
    sel = 1: i0 = 0, i1 = 1 --> y = 1

    Tri-state buffer implementation

    module tristate_buff(
      input in,
      input en,
      output out);
      
      assign out = en ? in : 1'bz;
    endmodule

    Output:

    en = 0: in = 0 --> out = z
    en = 1: in = 0 --> out = 0
    en = 1: in = 1 --> out = 1

    7. Shift operators

    Operators

    Number of operands

    Description

    <<

    2

    logical left shift

    >>

    2

    logical right shift

    <<<

    2

    arithmetic left shift

    >>>

    2

    arithmetic right shift

    Logical shift: Logical shift operators shift a vector to left or right by a specified number of bits and fill vacant bit positions with zeros.

    Arithmetic shift: Arithmetic shift operators shift a vector to left or right by a specified number of bits and fill vacant bit positions with sign bit if an expression is signed, otherwise with zeros.

    Note: Shift operators do not wrap around.

    module shift_op;
      reg [7:0] i1, o1;
      reg signed [7:0] i2, o2;
      
      initial begin
        // Logical shift
        i1 = 8'b1111_0000;
        o1 = i1 >> 3;
        $display("Shift right (>>) i1 = %b by 3: %b", i1, o1);
        i1 = o1;
        
        o1 = i1 << 3;
        $display("Shift left (<<) i1 = %b by 3: %b", i1, o1);
        
        // Arithmatic shift
        i2 = 8'b1111_0000;
        o2 = i2 >>> 3;
        $display("Shift right (>>>) i2 = %b by 3: %b", i2, o2);
        i2 = o2;
        
        o2 = i2 <<< 3;
        $display("Shift left (<<<) i2 = %b by 3: %b", i2, o2);
      end
    endmodule

    Output:

    Shift right (>>) i1 = 11110000 by 3: 00011110
    Shift left (<<) i1 = 00011110 by 3: 11110000
    Shift right (>>>) i2 = 11110000 by 3: 11111110
    Shift left (<<<) i2 = 11111110 by 3: 11110000

    8. Reduction operators

    Operators

    Number of operands

    Description

    &

    1

    reduction and

    |

    1

    reduction or

    ^

    1

    reduction xor

    ~&

    1

    reduction nand

    ~|

    1

    reduction nor

    ^~ or ~^

    1

    reduction xnor

    The reduction operators give 1-bit output by performing the bitwise operation over a single vector operand.

    Note: 

    1. Reduction operators work bit by bit from right to left.
    2. Results of reduction nand, reduction nor and reduction xnor are inverted versions of results of reduction and, reduction or and reduction xor.
    module reduction_op;
      reg [3:0] i1;
      initial begin
        i1 = 4'h6;
        $display("For operator: (&)  : i1 = %b -> %b", i1, &i1);
        $display("For operator: (|)  : i1 = %b -> %b", i1, |i1);
        $display("For operator: (^)  : i1 = %b -> %b", i1, ^i1);
        $display("For operator: (~&) : i1 = %b -> %b", i1, ~&i1);
        $display("For operator: (~|) : i1 = %b -> %b", i1, ~|i1);
        $display("For operator: (~^) : i1 = %b -> %b", i1, ~^i1);
           
        i1 = 4'b1x0z;
        $display("For operator: (&)  : i1 = %b -> %b", i1, &i1);
        $display("For operator: (|)  : i1 = %b -> %b", i1, |i1);
        $display("For operator: (^)  : i1 = %b -> %b", i1, ^i1);
        $display("For operator: (~&) : i1 = %b -> %b", i1, ~&i1);
        $display("For operator: (~|) : i1 = %b -> %b", i1, ~|i1);
        $display("For operator: (~^) : i1 = %b -> %b", i1, ~^i1);
      end
    endmodule

    Output:

    For operator: (&)  : i1 = 0110 -> 0
    For operator: (|)  : i1 = 0110 -> 1
    For operator: (^)  : i1 = 0110 -> 0
    For operator: (~&) : i1 = 0110 -> 1
    For operator: (~|) : i1 = 0110 -> 0
    For operator: (~^) : i1 = 0110 -> 1
    For operator: (&)  : i1 = 1x0z -> 0
    For operator: (|)  : i1 = 1x0z -> 1
    For operator: (^)  : i1 = 1x0z -> x
    For operator: (~&) : i1 = 1x0z -> 1
    For operator: (~|) : i1 = 1x0z -> 0
    For operator: (~^) : i1 = 1x0z -> x

    9. Concatenation operators

    Operators

    Number of operands

    Description

    {  }

    ‘N’ number

    concatenation

    The multiple operands can be appended using a concatenation operator. The operands have to be written in braces and separate themselves with commas.

    Note:

    1. Operands can be vector/scalar registers or nets, sized constants, bit-select.
    2. Unsized operands are not allowed because computed result size is dependent on each operand size.
    module concatenation_op;
      reg [1:0] i1, i2;
      reg [3:0] i3;
      reg [7:0] out;
      
      initial begin
        i1 = 2'h2; i2 = 2'h3;
        i3 = 4'h8;
        
        $display("out = %b", {i3, i2, i1});
        $display("out = %b", {i3, i2, 2'b11});
        $display("out = %b", {i3, i2[1], 1'b1, i1[0]});
      end
    endmodule

    Output:

    out = 10001110
    out = 10001111
    out = 1000110

    10. Replication operators

    Operators

    Number of operands

    Description

    {  {  }  }

    ‘N’ number

    replication

    The same number can be replicated for a specific number of times (replication constant) using a replication operator.

    module replication_op;
      reg [1:0] i1, i2;
      reg [7:0] out;
      
      initial begin
        i1 = 2'h2; i2 = 2'h3;
        
        $display("out = %b", {4{i1}});
        $display("out = %b", {{3{i2}}, {2{i1}}} );
      end
    endmodule

    Output:

    out = 10101010
    out = 1111111010

    Note: 

    1. It is recommended to use parentheses in the expressions to avoid ambiguity.
    2. If parentheses are not used then precedence order is followed as

    Arithmetic operator (Highest precedence) -> Relational operator -> equality operator -> reduction operator -> logical operator -> conditional operator (Lowest precedence).